Dec 26, 2024  
2024-2025 Undergraduate Catalog 
    
2024-2025 Undergraduate Catalog

Animation and Digital Graphics, AAS


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The AAS in animation and digital technologies degree has been developed to provide students proficiency in computer-aided design, graphic imaging and animation. In addition to basic college courses, students will be taught to develop 2-D and 3-D images that can be combined to create still renderings of any style or complexity and whose sequential succession can be used to form animated sequences on videotape.

Graduates of this program will find their computer skills applicable to a multitude of computer and related fields, including architecture, construction, graphic design and advertising.

Graduates can also pursue one of the College’s bachelor of science degree programs or transfer to bachelor of science degrees in architectural or graphic design at other institutions.

Program Objectives

Graduates will:

  1. Develop solid foundation skills in the field of computer-aided graphic design, 3-D animation for video games, motion graphics and interactive media.
  2. Gain proficiency with modern 2-D/3-D computer graphics tools and related design methodologies. Students will attain skills required for internships, entry-level positions or higher-education opportunities such as a BS degree in animation and digital technologies.
  3. Empower themselves with self-promotion, communication and career networking skills relevant to the computer graphics industry.
  4. Experience career success in a global marketplace through discipline, creativity and a lifetime of self- improvement.

Program Outcomes

The program outcomes for the AAS in animation and digital technologies concentration are as follows.

  1. Graduates will be able to apply their knowledge of design, graphics and 3-D animation principles toward the development of a portfolio and demo reel.
  2. Graduates will learn relevant technology and market trends as used in the computer graphics industry.
  3. Graduates will learn teamwork and creative project management through group critique, oral and multimedia presentations.
  4. Graduates will develop critical thinking, creative problem solving and time management skills.
  5. Graduates will leverage 3-D modeling knowledge to develop product visualization and rapid prototyping skills.
  6. Graduates will be positioned as computer graphics generalists with a specialization in 3-D animation for video games. Students will display a broad knowledge of 3-D modeling, texturing and rigging for both hard-surface and character models.
  7. Graduates will understand the ethical standards and professional responsibilities in their field.

Curriculum


Total Credits: 3 Lecture | 0 Lab


Total Credits: 15 Lecture | 0 Lab


Math and Sciences Courses


Total Credits: 17 Lecture | 2 Lab


Total Credits: 23 Lecture | 10 Lab


Total Lecture and Lab Credits: 70


Refer to Arts and Sciences Core Curriculum  for a list of competencies and associated courses.

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